livestyl

livestyl

A live commerce marketplace for
brands, creators and customers

On-demand customer support of all brands under one app

My Role

Research, Ideation, UI/UX, Visual design

Research, Ideation, UI/UX, Visual design

Timeline

6 Months

Dec 2020 to May 2021

6 Months

Dec 2020 to May 2021

Team

Bhavin Patel, Vishal Mandhyan, Prathamesh Patel, Nishi Panchal

Bhavin Patel, Vishal Mandhyan, Prathamesh Patel, Nishi Panchal

Tools

Figma, Jira, FigJam, Marvel, Photoshop

Figma, Jira, FigJam, Marvel, Photoshop

  • The Problem

Customers are increasingly recognizing certain issues within the online shopping realm. The absence of personal engagement stands out prominently, leaving shoppers yearning for the connection they would find in physical stores. Furthermore, the deficiency of interactive features like AR, 360 images, GIFs, and videos when assessing products is contributing to lower conversion rates.

Customers are increasingly recognizing certain issues within the online shopping realm. The absence of personal engagement stands out prominently, leaving shoppers yearning for the connection they would find in physical stores. Furthermore, the deficiency of interactive features like AR, 360 images, GIFs, and videos when assessing products is contributing to lower conversion rates.

Customers are increasingly recognizing certain issues within the online shopping realm. The absence of personal engagement stands out prominently, leaving shoppers yearning for the connection they would find in physical stores. Furthermore, the deficiency of interactive features like AR, 360 images, GIFs, and videos when assessing products is contributing to lower conversion rates.

  • Design Challenge

Leverage Live streaming, AR, 360 images, GIFs, and videos for an engaging experience. Elevate convenience and redefine modern shopping.

Leverage Live streaming, AR, 360 images, GIFs, and videos for an engaging experience. Elevate convenience and redefine modern shopping.

  • The Sollution

Livestyl lets you live stream your product live so you can interact with users. The way it works is that there are 3 main parties involved, the Vendor, the Influencer, and the User


  • The vendor uploads their products onto the platform, just like Amazon

  • The Influencer goes LIVE and sells these products to their viewers

  • The User gets to participate in a better shopping experience

  • Our Approach

  • Phase 01

Research: understanding the problem space and creating easy to use solution

Research: understanding the problem space and creating easy to use solution

  • User Research

Over a survey, people said that they can’t ask real time questions about the products and sometimes they want an additional opinion. It is also hard to buy a product just based on images and descriptions, and what you see is not always what you get.

Over a survey, people said that they can’t ask real time questions about the products and sometimes they want an additional opinion. It is also hard to buy a product just based on images and descriptions, and what you see is not always what you get.

Live commerce has evolved rapidly in China, with an estimated penetration on 10% our of overall ecommerce market of China. Apparel and fashion covers the majority of livestreams. Here are number of livestreamers in different categories

In terms of demographics, New Zealand eCommerce market stands with a revenue of US$4 billion in 2021. Considering worldwide statistics, the potential market can be around US$40M in near future. Generation Z and millennials dominate the key target audience, although live commerce is starting to attract middle-aged and more-senior consumers.

  • Developing Personas

Most people want ‘on the go’ services, they want to spend least amount of time engaging to activities other than their routine.

Most people want ‘on the go’ services, they want to spend least amount of time engaging to activities other than their routine.

  • Understanding Competitors

The traditional e-commerce space already have the big players like Ebay and Amazon. While regionally in New Zealand, we have competitors like Trademe, Slyguild, Countdown and many more. However, looking at the live-commerce space, we see that there is still a lot of potential. Amazon and Shopify have launched their live version but regionally, there is no competitor yet.


To find a unique value proposition for Inperson, I analyzed competitors. We looked at business listing apps for contact and support service. Similarly, for consultancy service there are number of apps which solely focus on medical industry. There are few other apps for industry specific consultancy but hardly any of them are prominent in market.


What Inperson offer is all services under one app and it’s completely free for users. Below is my observation on comparison with different market segments.

  • Phase 02

Ideate: developing tangible soltions through consolidated research

Ideate: developing tangible soltions through consolidated research

  • Low-Fidelity

I drew some sketches to lay out my different ideas for Inperson features before spending a lot of time on the gray-scale wireframe.

  • Information Architecture

To begin the ideation process, we first wrote down all the features we wanted to include

  • Phase 03

Prototyping: creating easy to use solution and designing layouts

Prototyping: creating easy to use solution and designing layouts

  • Style Guide

The concept revolves around enticing millennials and Gen Z to explore our modern streaming platform, aiming to evoke a vibrant and contemporary ambiance reminiscent of Instagram. The style guide is crafted to be dynamic and youthful, catering specifically to the preferences and sensibilities of a younger audience.

  • Phase 04

User testing: reiterationg prototype through feedbacks from user

User testing: reiterationg prototype through feedbacks from user

  • User Testing

In the initial phase, our approach involved developing distinct screens dedicated to vendors for the purpose of adding inventory. However, this strategy did not resonate well with vendors, as they found the process to be more time-consuming than anticipated. As a result, we are reevaluating our approach to ensure a more efficient and user-friendly inventory management system for our vendors.

Subsequently, vendors expressed a preference for bulk inventory uploads. In response, my development team and I are actively collaborating to devise a streamlined process that accommodates this specific request.

As we plan to facilitate product sales during live streams, the challenge arises from the extensive screen coverage of the product, making it difficult for viewers to simultaneously enjoy the stream content. To address this issue, we have implemented a feature that minimizes the product display until it is comfortably visible on the screen, ensuring a more seamless and enjoyable viewing experience for our audience.

  • Reflection

One of the significant insights gleaned from this project, amidst its long-term development process, is the recognition that as a product evolves over time, numerous minor adjustments occur that deviate from its initial core concept. It becomes crucial to continuously iterate and update all design elements and principles to stay aligned with these changes. Throughout this project, the idea underwent several transformations, particularly when adapting to various devices. It took us considerable time to understand the necessity of iterating or revising our approach in accordance with new design principles.